After A Few Playtests…
I’ve GMed a couple of playtests now and the rules are holding up well. Both groups of players enjoying the flow of the game and felt that the rules supported a more cinematic style of play; this is exactly what I was hoping for!
A few details have come out in play that needs to be worked on:
- I’m *still* unsure about resources/money. Though I really want to abstract it, I’m beginning to feel that will be a step too far from SR. I’m going to step back and consider working in a normal resourcing system. This will naturally affect character generation as well.
- The Matrix needs more work, but is holding up quite well. One playtest group had a Decker and she felt she could do everything she needed to do. It’s all about creating Assets. More on this later.
- Need more equipment! I need to work more on the gear details.
So, it’s all going well! Let me know if anyone has had a chance to try it out!